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Gary Bell
Love the Bubble SpaceMonkey's Alliance
12
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Posted - 2012.07.16 12:43:00 -
[1] - Quote
Although it is not solo the best tick i have ever gotten is 46mil per bounty tick being pretty much nonstop for a few hrs. I did this with a very pretty Mach with fighters assigned from my alt in a thanny. Ps Forsaken hubs are by far the best iskies |

Gary Bell
Love the Bubble SpaceMonkey's Alliance
12
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Posted - 2012.07.30 16:27:00 -
[2] - Quote
To bring me back into this because I forgot about this thread, The mach fit that i use with a thanny sending me five fighters is more aless as follows.
Lows are 2 Caldari Navy Pdus 2 Rep Fleet Tracking Enhancers 3 Rep Fleet Gyros
Mids Are 1 Xtype Thermal Hardner 1 Xtype Kinetic Hardner 1 Xtype 100MN Ab 1 Xtype XL Shield Booster
Highs Are all 800 autocannons with a salvager in the last highslot
-Keep in mind that you do have one open Med slot that can be used for alot of things from a heavy cap booster for ohshit situations to a shield boost amp to a invo... Most of the time i run an invo for those suprise buttsex times where I need to pvp in it.
-Keep in mind also that this BS mixed with 600 Fighter Dps is able to drop BS size rats at a crushing rate. Sometimes allowing me to finish 2 hubs and work on a third between bounty ticks.
So the fit is not for the cheap or faint of heart but is able to tank all the way to a guristas 8 of ten as well as able to tank all the rooms in the maze but the very last one... Which I have tanked by mistake but with logi and a puckered butthole.. Although judging by how I was tanking the addition of an Xtype EM hardner may make it possible with logi support which will put the Mach supreme for ratting.
On another note as far as the vindi goes it may do great dps but you have alot of travel time depending on the rat types you are shooting which can amount to alot of hurt and your damage types are limited.
(PS All of the above is with no implants) |

Gary Bell
Love the Bubble SpaceMonkey's Alliance
14
|
Posted - 2012.07.31 15:11:00 -
[3] - Quote
Yeah they are very good isk per hr.. But you will need a prober, esp in a ship like these because you will burn one down very fast and most systems only have 3 or 4. Or you will have to dock to clear your scanner. |

Gary Bell
Love the Bubble SpaceMonkey's Alliance
14
|
Posted - 2012.07.31 15:33:00 -
[4] - Quote
if you run a ship scan for anamolies then run them. With out a probe launcher to refresh your scan, you would need to dock to clear your scan, otherwise you will see the same sigs you have already run over and over. IE fit a probe launcher in your last high. Unless im so newb and there is a trick to this i dont know yet.?
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Gary Bell
Love the Bubble SpaceMonkey's Alliance
14
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Posted - 2012.07.31 17:04:00 -
[5] - Quote
When you run the scan after finishing a site the sites you have already run stay on the scanner |

Gary Bell
Love the Bubble SpaceMonkey's Alliance
14
|
Posted - 2012.07.31 17:39:00 -
[6] - Quote
Jenn aSide wrote:Gary Bell wrote:When you run the scan after finishing a site the sites you have already run stay on the scanner I take it you haven't used D-Scan anytime in the last, oh 3 patches lol. The sites you have already run do not show on your d-scan after you re-scan. CCP changed that from the way it was (ie you had to dock of leave system to clear you scanner) in the same patch where the expanded D-scan range. Somehow, everyone else got the memo lol.
Nope I have not run any sites sense then lol thanks for the info... That used to drive me nuts.. Now I stick to probing and DED plexes, much better iskies lol |

Gary Bell
Odyssey Inc SpaceMonkey's Alliance
16
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Posted - 2012.09.18 13:31:00 -
[7] - Quote
In recent days after all the Huff Buff I went and snagged a Vindi. Wow what I was missing. In a forsaken hub I am getting about 38 Mil per tick 42-45 Mil with fighters assigned from my Thanny. I always thought that the blasters would be crap range but I dident look to much into t2 ammo. If you motor to the first wreak on the first spawn while shooting nothing will ever get further then 10km from you. I have my guns grouped in 4's and each set does the same volley damage as my Mach. I would strongly advise the Vindi as it is full of win.
This is a Shield fit-
8 Neutron 2s x-type 100mn Ab Gist X type Xl booster Gist X type Kinetic Hardner Gist X type Therm Hardner Dread Guristas Invo
3 Fed Navy Mag Stabs 3 Fed Navy Tracking Enhancers 1 Nano (Sense this ship has alot of armor it does take a second to allign out when a nuet comes in. This cuts it down a bit, You also have less then 5 Cpu to fit this slot)
Rigs are CCCs
With fighters this is doing well over 2k Dps able to volley BC hulls and 4 Shot BS hulls...
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Gary Bell
Odyssey Inc SpaceMonkey's Alliance
16
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Posted - 2012.09.18 14:03:00 -
[8] - Quote
No idea.. Im not at home atm im on evegate.. But it is a Neutron 2 with 3 mag stabs
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Gary Bell
Odyssey Inc SpaceMonkey's Alliance
16
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Posted - 2012.09.18 14:10:00 -
[9] - Quote
Signal11th wrote:Gary Bell wrote:In recent days after all the Huff Buff I went and snagged a Vindi. Wow what I was missing. In a forsaken hub I am getting about 38 Mil per tick 42-45 Mil with fighters assigned from my Thanny. I always thought that the blasters would be crap range but I dident look to much into t2 ammo. If you motor to the first wreak on the first spawn while shooting nothing will ever get further then 10km from you. I have my guns grouped in 4's and each set does the same volley damage as my Mach. I would strongly advise the Vindi as it is full of win.
This is a Shield fit-
8 Neutron 2s x-type 100mn Ab Gist X type Xl booster Gist X type Kinetic Hardner Gist X type Therm Hardner Dread Guristas Invo
3 Fed Navy Mag Stabs 3 Fed Navy Tracking Enhancers 1 Nano (Sense this ship has alot of armor it does take a second to allign out when a nuet comes in. This cuts it down a bit, You also have less then 5 Cpu to fit this slot)
Rigs are CCCs
With fighters this is doing well over 2k Dps able to volley BC hulls and 4 Shot BS hulls...
I would assign Sentries instead of fighters.
1- Sentries would mean the carrier would need to be on grid and still.. IE not very safe.. 2- I run forsaken hubs, most of the time I finish at least 3 between bounty ticks which means I loose alot of time warping around a slow ass carrier. This way allows me to move fast from site to site. As long as you control the fighters and don't let them shoot cruisers, and keep them on a BS where they are doing max damage they are much more effective.
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